Immortals of Destiny (Book Five) – An Epic Fantasy of War & Fate in Mythic Ireland: Age of Divinity, Peril of Time-Threads, A River Fractured
Immortals of Destiny (Book Five) – An Epic Fantasy of War & Fate in Mythic Ireland: Age of Divinity, Peril of Time-Threads, A River Fractured
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Core Q&A
Why does the Blood-Oath of Draupnir matter in the Destiny Cycle?
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Who witnesses Loki’s acceptance of the oath in Valhalla?
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Why is Freyja interested in Breanna’s time-walking?
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Characters, Places, & Terms
Sigils of Power – Using the Druidic (rune-based) language of Ogham, Druids create sigils as amplifiers of intent and typically incorporate one or more of the five Elements. They would etch them in wood, metal, or stone. Applying woad on one’s skin (called woading) could also have been used by a Druid to leverage such sigils.
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Ollamh – Healers could seize the void to draw on the deep understanding of healing and pull power from the Tuatha realm to mend the sick and wounded. They wore green and red robes, typically commanding Aether and Earth or Water Elements to heal.
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